if GetLocale()~="zhCN" then return end

ZygorGuidesViewer_L("Main", "zhCN", function() return {
	MainFont = [[Fonts\arkai_t.TTF]],
	MainFontBold = [[Fonts\arkai_t.TTF]],

-----------------------------------------------------------------------------------------------------------------
-- itemscore patterns -------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------------------
	SPELL_DAMAGE_DONE_HOLY =   "提高%s法术和效果造成的伤害，最多([0-9]+)点。",
	SPELL_DAMAGE_DONE_FIRE =   "提高%s法术和效果造成的伤害，最多([0-9]+)点。",
	SPELL_DAMAGE_DONE_NATURE = "提高%s法术和效果造成的伤害，最多([0-9]+)点。",
	SPELL_DAMAGE_DONE_FROST =  "提高%s法术和效果造成的伤害，最多([0-9]+)点。",
	SPELL_DAMAGE_DONE_SHADOW = "提高%s法术和效果造成的伤害，最多([0-9]+)点。",
	SPELL_DAMAGE_DONE_ARCANE = "提高%s法术和效果造成的伤害，最多([0-9]+)点。",

	SPELL_DAMAGE_DONE_HOLY2 =   "([+-]+)([0-9]+) "..(SINGLE_DAMAGE_TEMPLATE:format(SPELL_SCHOOL1_CAP)),
	SPELL_DAMAGE_DONE_FIRE2 =   "([+-]+)([0-9]+) "..(SINGLE_DAMAGE_TEMPLATE:format(SPELL_SCHOOL2_CAP)),
	SPELL_DAMAGE_DONE_NATURE2 = "([+-]+)([0-9]+) "..(SINGLE_DAMAGE_TEMPLATE:format(SPELL_SCHOOL3_CAP)),
	SPELL_DAMAGE_DONE_FROST2 =  "([+-]+)([0-9]+) "..(SINGLE_DAMAGE_TEMPLATE:format(SPELL_SCHOOL4_CAP)),
	SPELL_DAMAGE_DONE_SHADOW2 = "([+-]+)([0-9]+) "..(SINGLE_DAMAGE_TEMPLATE:format(SPELL_SCHOOL5_CAP)),
	SPELL_DAMAGE_DONE_ARCANE2 = "([+-]+)([0-9]+) "..(SINGLE_DAMAGE_TEMPLATE:format(SPELL_SCHOOL6_CAP)),

	SPELL_DAMAGE_DONE_HOLY3 = "([+-]+)([0-9]+) %s %s",
	SPELL_DAMAGE_DONE_FIRE3 = "([+-]+)([0-9]+) %s %s",
	SPELL_DAMAGE_DONE_NATURE3 = "([+-]+)([0-9]+) %s %s",
	SPELL_DAMAGE_DONE_FROST3 = "([+-]+)([0-9]+) %s %s",
	SPELL_DAMAGE_DONE_SHADOW3 = "([+-]+)([0-9]+) %s %s",
	SPELL_DAMAGE_DONE_ARCANE3 = "([+-]+)([0-9]+) %s %s",

	BLOCK = "使你的格挡等级提高([0-9]+)点。",
	BLOCK2 = "使你用盾牌格挡攻击的几率提高([0-9]+)%%。",
	CRIT = "使你的爆击等级提高([0-9]+)点。",
	CRIT2 = "使你造成爆击的几率提高([0-9]+)%%。",
	CRIT_SPELL = "使你的法术爆击等级提高([0-9]+)点。",
	CRIT_SPELL2 = "使你的法术造成爆击的几率提高([0-9]+)%%。",
	DEFENSE_SKILL = "防御提高([+-]+)([0-9]+)点。",
	DODGE = "使你躲闪攻击的几率提高([0-9]+)%%。",
	FERAL_ATTACK_POWER = "在猎豹、熊和巨熊形态下攻击强度提高([+-]+)([0-9]+)点。",
	HIT = "使你的命中等级提高([0-9]+)点。",
	HIT2 = "使你命中的几率提高([0-9]+)%%。",
	HIT_SPELL = "使你的法术命中等级提高([0-9]+)点。",
	HIT_SPELL2 = "使你的法术命中敌人的几率提高([0-9]+)%%。",
	PARRY = "使你招架攻击的几率提高([0-9]+)%%。",
	SPELL_HEAL_DAMAGE = "使所有法术和魔法效果造成的伤害和治疗提高最多([0-9]+)点。",
	SPELL_PENETRATION = "使你的法术穿透提高([0-9]+)点。",
	SPELL_PENETRATION2 = "使你的法术目标的魔法抗性降低([0-9]+)点。",

-----------------------------------------------------------------------------------------------------------------
-- global -------------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------------------
	name = "Zygor指引浏览器",
	zgname = "Zygor指引",
	name_plain = "Zygor指引浏览器",

-----------------------------------------------------------------------------------------------------------------
-- step goals ---------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------------------
	["stepgoal_abandon"] = "放弃%s及其他任务",
	["stepgoal_accept"] = "接受%s",
	["stepgoal_accept_done"] = "已接受%s",
	["stepgoal_achieve"] = "获得'%s'成就",
	["stepgoal_achievesub"] = "完成'%s'以获得成就'%s'",
	["stepgoal_achievetext"] = "为此成就，你需要%s",
	["stepgoal_appearance"] = "收集%s外观",
	["stepgoal_appearance_done"] = "已收集%s外观",
	["stepgoal_arrive"] = "到达%s",
	["stepgoal_at"] = "也在%s",
	["stepgoal_at_suff"] = "（%s）",
	["stepgoal_avoid"] = "避开%s",
	["stepgoal_buy #"] = "购买%s %s",
	["stepgoal_buy #_done"] = "已购买%s %s",
	["stepgoal_buy"] = "购买%s",
	["stepgoal_buy_done"] = "已购买%s",
	["stepgoal_cast"] = "施放%s",
	["stepgoal_extraaction"] = "施放%s",
	["stepgoal_click"] = "点击%s",
	["stepgoal_click_done"] = "点击%s",
	["stepgoal_click_around"] = "在此区域点击%s",
	["stepgoal_clicknpc"] = "点击%s",
	["stepgoal_clicknpc_done"] = "点击%s",
	["stepgoal_clicknpc_around"] = "在此区域点击%s",
	["stepgoal_collect #"] = "收集%s %s",
	["stepgoal_collect #_done"] = "已收集%s %s",
	["stepgoal_collect"] = "收集%s",
	["stepgoal_collect_done"] = "已收集%s",
	["stepgoal_confirm"] = "点击此处继续",
	["stepgoal_craft #"] = "制造%s %s",
	["stepgoal_craft #_done"] = "已制造%s %s",
	["stepgoal_craft"] = "制造%s",
	["stepgoal_craft_done"] = "已制造%s",
	["stepgoal_create #"] = "创建%d %s",
	["stepgoal_create"] = "创建%s",
	["stepgoal_discover"] = "发现%s%s",
	["stepgoal_ding"] = "达到%s级",
	["stepgoal_ding_brief"] = "达到%s级",
	["stepgoal_earn #"] = "获得%s %s",
	["stepgoal_earn #_done"] = "已获得%s %s",
	["stepgoal_earn_done"] = "已获得%s %s",
	["stepgoal_equipped"] = "装备%s",
	["stepgoal_farm #"] = "采集%s %s",
	["stepgoal_farm #_done"] = "已采集%s %s",
	["stepgoal_farm"] = "采集%s",
	["stepgoal_farm_done"] = "已采集%s",
	["stepgoal_ferry"] = "发现%s渡口",
	["stepgoal_fly"] = "飞往%s",
	["stepgoal_fpath"] = "发现%s飞行点",
	["stepgoal_fpath_done"] = "发现%s飞行点",
	["stepgoal_get #"] = "收集%s %s",
	["stepgoal_get #_done"] = "已收集%s %s",
	["stepgoal_get"] = "收集%s",
	["stepgoal_get_done"] = "已收集%s",
	["stepgoal_get_bank"] = " |cffffbbbb（银行中有%s）|r",
	["stepgoal_getrune"] = "收集%s符文",
	["stepgoal_goal #"] = "%s %s",
	["stepgoal_goal #_done"] = "完成：%s %s",
	["stepgoal_goal"] = "%s",
	["stepgoal_goal_done"] = "完成：%s",
	["stepgoal_goldcollect #"] = "收集%s %s",
	["stepgoal_goldcollect #_done"] = "已收集%s %s",
	["stepgoal_goldcollect"] = "收集%s",
	["stepgoal_goldcollect_done"] = "已收集%s",
	["stepgoal_goldtracker"] = "预计获得金币：%s",
	["stepgoal_go to"] = "前往%s",
	["stepgoal_go to_leave"] = "离开%s",
	["stepgoal_gotonpc"] = "找到最近的%s",
	["stepgoal_havebuff"] = "获得增益/减益'%s'",
	["stepgoal_havebuilding_active"] = "完成%s等级%s",
	["stepgoal_havebuilding_building"] = "建造%s等级%s",
	["stepgoal_havebuilding_ready"] = "等待%s等级%s建造完成",
	["stepgoal_hearth to"] = "炉石前往%s",
	["stepgoal_home"] = "将%s旅店设为家",
	["stepgoal_image"] = "点击此处查看图片",
	["stepgoal_invehicle"] = "进入载具",
	["stepgoal_itemset"] = "获得%s %s",
	["stepgoal_itemset_done"] = "已获得%s %s",
	["stepgoal_itemset_item"] = "获得%s外观",
	["stepgoal_itemset_item_done"] = "已获得%s外观",
	["stepgoal_kill #"] = "击杀%s %s",
	["stepgoal_kill #_done"] = "已击杀%s %s",
	["stepgoal_kill"] = "击杀%s",
	["stepgoal_kill_done"] = "已击杀%s",
	["stepgoal_killboss"] = "击败%s",
	["stepgoal_killboss_done"] = "已击败%s",
	["stepgoal_kill_around"] = "在此区域击杀%s",
	["stepgoal_bosshp"] = "将%s血量降至%d%%",
	["stepgoal_learn"] = "学习%s",
	["stepgoal_learnmount"] = "获得%s坐骑",
	["stepgoal_learnpet"] = "获得%s宠物",
	["stepgoal_learnspell"] = "学习%s法术",
	["stepgoal_level"] = "达到%s级",
	["stepgoal_level_brief"] = "达到%s级",
	["stepgoal_level_exp"] = "达到%s级并获得%s经验",
	["stepgoal_level_exp_brief"] = "达到%s级并获得%s经验",
	["stepgoal_level_kill"] = "（%s击杀）",
	["stepgoal_level_kills"] = "（%s击杀）",
	["stepgoal_loadguide"] = "点击此处加载%s|cffff8032\"%s\"|r指引",
	["stepgoal_nobuff"] = "失去增益/减益'%s'",
	["stepgoal_noquest"] = "确保%s没有任务可接，或点击此处",
	["stepgoal_offtaxi"] = "到达飞行点",
	["stepgoal_ontaxi"] = "离开飞行点",
	["stepgoal_outvehicle"] = "离开载具",
	["stepgoal_perform_alchemy"] = "炼制%s %s",
	["stepgoal_perform_first aid"] = "制作%s %s",
	["stepgoal_perform_enchanting"] = "施放%s %s",
	["stepgoal_perform_blacksmithing"] = "锻造%s %s",
	["stepgoal_perform_engineering"] = "制造%s %s",
	["stepgoal_perform_tailoring"] = "缝制%s %s",
	["stepgoal_perform_leatherworking"] = "缝制%s %s",
	["stepgoal_perform_mining"] = "采集%s %s",
	["stepgoal_perform_inscription"] = "雕刻%s %s",
	["stepgoal_perform_cooking"] = "烹饪%s %s",
	["stepgoal_perform_jewelcrafting"] = "制作%s %s",
	["stepgoal_petaction"] = "使用宠物技能%s",
	["stepgoal_petlevel"] = "将%s宠物训练到%s级",
	["stepgoal_phase"] = "你已到达本指引当前可完成内容的终点。此后的游戏内容被锁定，需等待暴雪后续解锁。",
	["stepgoal_phase_done"] = "阶段已解锁，继续指引。",
	["stepgoal_playertitle"] = "获得'%s'头衔",
	["stepgoal_rep"] = "与%s达到%s声望",
	["stepgoal_collectrep_done"] = "已收集足够的%s以达到%s与%s",
	["stepgoal_collectrep"] = "收集%s %s以达到%s与%s",
	["stepgoal_scenariogoal #"] = "%s：%s",
	["stepgoal_scenariogoal #_done"] = "完成：%s %s",
	["stepgoal_scenariogoal"] = "%s",
	["stepgoal_scenariogoal_done"] = "完成：%s",
	["stepgoal_scenariogoal_unknown #"] = "完成%d个场景目标",
	["stepgoal_scenariogoal_unknown"] = "完成一个场景目标",
	["stepgoal_scenariostage"] = "完成场景阶段%d",
	["stepgoal_scenariostage_done"] = "场景阶段%d已完成",
	["stepgoal_scenariostage_named"] = "完成第%d阶段：%s",
	["stepgoal_scenariostart"] = "开始%s场景",
	["stepgoal_scenariostart_unknown"] = "开始场景",
	["stepgoal_skill"] = "达到%s等级%s",
	["stepgoal_skillmax"] = "学习%s专业",
	["stepgoal_skillmax2"] = "学习%s技能",
	["stepgoal_specialtalent"] = "从%s学习%s技能。",
	["stepgoal_specialtalentactive"] = "激活%s来自%s的技能。",
	["stepgoal_talk to"] = "与%s交谈",
	["stepgoal_talk to nearest"] = "与最近的%s交谈",
	["stepgoal_talk_around"] = "在此区域与%s交谈",
	["stepgoal_visit_city"] = "前往最近的%s",
	["stepgoal_:"] = "：%s",
	["stepgoal_talk to_done"] = "已与%s交谈",

-----------------------------------------------------------------------------------------------------------------
-- item types ---------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------------------
	["type_armor"] = "护甲类型",
	["subtype_armor_miscellaneous"] = "杂项护甲",
	["subtype_armor_cloth"] = "布甲",
	["subtype_armor_leather"] = "皮甲",
	["subtype_armor_mail"] = "锁甲",
	["subtype_armor_plate"] = "板甲",
	["subtype_armor_cosmetic"] = "装饰性护甲",
	["subtype_armor_shields"] = "盾牌",
	["subtype_armor_librams"] = "圣契",
	["subtype_armor_idols"] = "神像",
	["subtype_armor_totems"] = "图腾",
	["subtype_armor_sigils"] = "符印",
	["type_consumable"] = "消耗品类型",
	["subtype_consumable_explosives_devices"] = "爆炸物/装置",
	["subtype_consumable_potion"] = "药水",
	["subtype_consumable_elixir"] = "药剂",
	["subtype_consumable_flask"] = "合剂",
	["subtype_consumable_food_drink"] = "食物/饮料",
	["subtype_consumable_bandage"] = "绷带",
	["subtype_consumable_other"] = "其他消耗品",
	["subtype_consumable_vantous_runes"] = "范图斯符文",
	["subtype_consumable_item_enhancement"] = "物品增强",
	["subtype_consumable_scroll"] = "卷轴",
	["type_container"] = "容器类型",
	["subtype_container_bag"] = "背包",
	["subtype_container_herb"] = "草药袋",
	["subtype_container_enchanting"] = "附魔袋",
	["subtype_container_engineering"] = "工程袋",
	["subtype_container_gem"] = "宝石袋",
	["subtype_container_mining"] = "矿石袋",
	["subtype_container_leatherworking"] = "制皮袋",
	["subtype_container_inscription"] = "铭文袋",
	["subtype_container_fishing"] = "钓鱼袋",
	["subtype_container_cooking"] = "烹饪袋",
	["type_gem"] = "宝石类型",
	["type_key"] = "钥匙类型",
	["subtype_key_key"] = "钥匙",
	["type_miscellaneous"] = "杂项类型",
	["subtype_miscellaneous_junk"] = "垃圾",
	["subtype_miscellaneous_reagent"] = "材料",
	["subtype_miscellaneous_pet"] = "宠物",
	["subtype_miscellaneous_holiday"] = "节日物品",
	["subtype_miscellaneous_mount"] = "坐骑",
	["subtype_miscellaneous_other"] = "其他杂项",
	["type_money"] = "金钱",
	["type_reagent"] = "材料类型",
	["subtype_reagent_reagent"] = "材料",
	["type_recipe"] = "配方类型",
	["subtype_recipe_book"] = "书籍",
	["subtype_recipe_leatherworking"] = "制皮配方",
	["subtype_recipe_tailoring"] = "裁缝配方",
	["subtype_recipe_engineering"] = "工程配方",
	["subtype_recipe_blacksmithing"] = "锻造配方",
	["subtype_recipe_alchemy"] = "炼金配方",
	["subtype_recipe_enchanting"] = "附魔配方",
	["subtype_recipe_jewelcrafting"] = "珠宝加工配方",
	["subtype_recipe_inscription"] = "铭文配方",
	["subtype_recipe_cooking"] = "烹饪配方",
	["subtype_recipe_first_aid"] = "急救配方",
	["subtype_recipe_fishing"] = "钓鱼配方",
	["type_quest"] = "任务物品类型",
	["subtype_quest_quest"] = "任务物品",
	["type_trade_goods"] = "贸易物品类型",
	["subtype_trade_goods_cloth"] = "布料",
	["subtype_trade_goods_leather"] = "皮革",
	["subtype_trade_goods_metal_stone"] = "金属/石头",
	["subtype_trade_goods_cooking"] = "烹饪材料",
	["subtype_trade_goods_herb"] = "草药",
	["subtype_trade_goods_enchanting"] = "附魔材料",
	["subtype_trade_goods_inscription"] = "铭文材料",
	["subtype_trade_goods_jewelcrafting"] = "珠宝加工材料",
	["subtype_trade_goods_parts"] = "零件",
	["subtype_trade_goods_elemental"] = "元素材料",
	["subtype_trade_goods_other"] = "其他贸易物品",
	["subtype_trade_goods_devices"] = "装置",
	["subtype_trade_goods_explosives"] = "爆炸物",
	["subtype_trade_goods_item_enchantment"] = "物品附魔",
	["subtype_trade_goods_materials"] = "材料",
	["subtype_trade_goods_meat"] = "肉类",
	["type_weapon"] = "武器类型",
	["subtype_weapon_bows"] = "弓",
	["subtype_weapon_crossbows"] = "弩",
	["subtype_weapon_daggers"] = "匕首",
	["subtype_weapon_guns"] = "枪械",
	["subtype_weapon_fishing_poles"] = "鱼竿",
	["subtype_weapon_fist_weapons"] = "拳套",
	["subtype_weapon_miscellaneous"] = "其他武器",
	["subtype_weapon_one_handed_axes"] = "单手斧",
	["subtype_weapon_one_handed_maces"] = "单手锤",
	["subtype_weapon_one_handed_swords"] = "单手剑",
	["subtype_weapon_polearms"] = "长柄武器",
	["subtype_weapon_staves"] = "法杖",
	["subtype_weapon_thrown"] = "投掷武器",
	["subtype_weapon_two_handed_axes"] = "双手斧",
	["subtype_weapon_two_handed_maces"] = "双手锤",
	["subtype_weapon_two_handed_swords"] = "双手剑",
	["subtype_weapon_wands"] = "魔杖",
	["subtype_weapon_warglaves"] = "战刃",
	["subtype_weapon_one_hand"] = "单手武器",
	["subtype_weapon_two_hand"] = "双手武器",
	["type_glyph"] = "雕文类型",
	["subtype_glyph_warrior"] = "战士雕文",
	["subtype_glyph_paladin"] = "圣骑士雕文",
	["subtype_glyph_hunter"] = "猎人雕文",
	["subtype_glyph_rogue"] = "盗贼雕文",
	["subtype_glyph_priest"] = "牧师雕文",
	["subtype_glyph_shaman"] = "萨满雕文",
	["subtype_glyph_mage"] = "法师雕文",
	["subtype_glyph_warlock"] = "术士雕文",
	["subtype_glyph_druid"] = "德鲁伊雕文",
	["subtype_glyph_death_knight"] = "死亡骑士雕文",
	["subtype_glyph_monk"] = "武僧雕文",
	["subtype_glyph_demon_hunter"] = "恶魔猎手雕文",

-----------------------------------------------------------------------------------------------------------------
-- options ------------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------------------
	opt_group_cover = "可执行文件",
	opt_execconfig = "独立配置",
	opt_options = "显示设置",
	opt_profiler = "性能分析器（谨慎使用！）",
	opt_debug = "调试模式",
	opt_debugflag = "设置调试标志",
	opt_debugflags = "设置调试标志",
	opt_show = "显示浏览器",
	opt_hide = "隐藏浏览器",
	opt_detectpet = "检测宠物",
	opt_way = "设置目的地航点",
	opt_questid = "按任务ID搜索",
	opt_tabs_icon = "标签页使用图标",
	opt_briefopentime = "展开延迟",
	opt_briefclosetime = "收起延迟",
	opt_share_masterslave = "与Zygor Basic用户共享指引步骤",
	opt_share_masterslave_none = "禁用",
	opt_share_masterslave_master = "主机（共享）",
	opt_share_masterslave_slave = "从机（接收）",
	opt_enable_vendor_tools = "启用商人工具",
	opt_showgreyvalue = "显示灰色物品价值",
	opt_autobuyframe = "购买前确认",
	opt_im_prefer_repair = "仅查找修理商人",
	opt_autotrackquests = "自动追踪指引任务[调试]",
	opt_audiocues = "声音指引提示",
	opt_minimapzoom = "自动缩放小地图",
	opt_group_display = "指引浏览器",
	opt_enable_viewer = "启用浏览器",
	opt_windowlocked = "锁定浏览器",
	opt_hidetracker = "隐藏目标追踪器",
	opt_hidetracker_desc = "当Zygor可见时隐藏魔兽世界任务目标追踪器",
	opt_hideexptracker = "隐藏经验条",
	opt_hideexptracker_desc = "当Zygor可见且设置为显示经验进度条时隐藏魔兽世界经验条",
	opt_skinstyle = "浏览器皮肤：",
	opt_opacitytoggle = "启用透明度",
	opt_opacity = "浏览器透明度",
	opt_opacity_low = "低",
	opt_opacity_high = "高",
	opt_opacitymenu = "指引菜单透明度",
	opt_framescale_s = "浏览器大小：",
	opt_framescale_s_small = "小",
	opt_framescale_s_large = "大",
	opt_fontsize_s = "字体大小：",
	opt_resizeup = "翻转浏览器",
	opt_hideincombat = "战斗中隐藏浏览器",
	opt_hideincombat_desc = "进入战斗时隐藏所有指引窗口，防止屏幕过于拥挤。",
	opt_hidebarincombat = "战斗中隐藏动作条",
	opt_repositionviewer = "与商人交互时保持浏览器可见",
	opt_repositionviewer_desc = "与指引要求打开的商人窗口交互时保持浏览器可见",
	opt_progress = "显示进度条",
	opt_showmapbutton = "在小地图上显示Zygor按钮",
	opt_resetwindow = "重置窗口",
	opt_widgets = "Zygor小部件",
	opt_widgetfloatopacity = "小部件透明度",
	opt_widgetfloatscale_s = "小部件大小",
	opt_group_stepdisplay = "步骤显示",
	opt_showcountsteps = "显示步骤数：",
	opt_showcountsteps_all = "全部",
	opt_fixedheight = "启用手动垂直调整步骤高度",
	opt_header_skip_optional = "可选目标：",
	opt_showvendor = "显示可选商人步骤",
	opt_showvendor_desc = "将显示额外步骤，建议你在指引的最佳时机出售物品。",
	opt_showtrainer = "显示可选训练师步骤",
	opt_showtrainer_desc = "将显示额外步骤，建议你在指引的最佳时机学习技能。",
	opt_skipoptional = "跳过可选目标",
	opt_showinlinetravel = "显示旅行指引",
	opt_stepdisplay_dungeon = "地下城",
	opt_showallroles = "显示所有职责策略",
	opt_showallroles_desc = "显示所有职责（DPS、坦克、治疗）的地下城首领策略，而不仅仅是你的职责。",
	opt_showallroles_descwarnnone = "|cffffa500注意：|r |cffffdd88你当前未分配职责。现在切换此选项不会有明显效果。",
	opt_skiphome = "跳过需要设置炉石的步骤。",
	opt_skiptaxi = "跳过指向飞行管理员的新飞行点步骤。",
	opt_group_share = "同步与共享",
	opt_sync_enabled = "启用同步与共享功能",
	opt_sync_snap = "同步队伍进度",

-----------------------------------------------------------------------------------------------------------------
-- Guide --------------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------------------
	guide_dungpop_tip = "<<Shift点击>>以屏蔽此地下城\n不再被推荐。",
	guide_monkpop_tip = "<<Shift点击>>以屏蔽武僧日常\n不再被推荐。",
	macro_acc = "账号标签页",
	macro_both = "账号和角色标签页",
	macro_char = "角色标签页",
	macro_status_no = "未安装宏。",
	macro_status_yes = "宏已安装于%s。",
	message_errorloading_brief = "|cffff4444错误|r加载指引|cffaaffaa%s|r",
	message_errorloading_critical = "|cffff4444严重错误|r加载指引|cffaaffaa%s|r\n错误：%s\n行：%d\n数据：%s",
	message_errorloading_full = "|cffff4444错误|r加载指引|cffaaffaa%s|r\n行：%s   步骤：%s\n代码：|cffffeeaa%s |cffff0000<=====|cffff8800 %s|r",
	notifcenter_dungeon_text = "为：%s%s|r加载地下城指引",
	notifcenter_dungeon_title = "地下城指引",
	notifcenter_gen_popup_tooltip = "<<点击>>重新打开此弹窗。",
	notifcenter_monk_text = "为：%s%s|r加载武僧指引",
	notifcenter_monk_title = "武僧日常",
	notifcenter_mount_text = "可学习骑术",
	notifcenter_mount_title = "骑术训练",
	notifcenter_nextguide_text = "下一个推荐指引：%s%s|r",
	notifcenter_nextguide_title = "智能注入系统",
	notifcenter_previous_text = "是否返回你之前使用的指引：%s",
	notifcenter_previous_title = "上一个指引",
	notifcenter_reload_text = "弹窗以重新加载你的指引",
	notifcenter_toast_dungeon = "该地下城有可用指引\n|cff861cb3%s|r",
	static_accept = "接受",
	static_badguide = "所选指引：\n|cffffee00%s|r\n 对你的角色|cffffbbaa不适用|r。\n|cffff6644%s|r\n\n你确定要加载吗？",
	static_caption = "|TInterface\\Addons\\"..addonName.."\\Skins\\zygorlogo:25:100|t\n \n",
	static_loadguide = "是否加载指引：\n\n%s",
	static_loadmountguide = "你已达到获得%s骑术所需等级。是否加载获取该骑术的指引？",
	nc_loadmountguide = "%s骑术可用。",
	static_nextguide = "你现在可以继续：\n\n%s",
	static_nextguide2 = "你现在可以继续：\n",
	static_nextguide_turnins = "让我先交任务",
	static_pandareload = "是否重新加载\n以便查看所有指引？",
	pandariaremix_not_tuned = "这是该指引的正式服版本。熊猫人混搭已对本指引产生影响。我们已为混搭用户开放，但你可能会遇到问题。我们的团队正在更新所有指引。\n点击确认",

-----------------------------------------------------------------------------------------------------------------
-- GuideMenu ----------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------------------
	guidebeta = "（测试版）",
	guidedev = " |cffff0000（开发）|r",
	guidedevpart = " |cffff0000（开发部分）|r",
	guidehardcore = " |cfffe6100（硬核）|r",
	guidemenu_guidetooltips_loadguide = "加载指引",
	guidemenu_guidetooltips_showquests = "显示该任务的指引",
	guidemenu_section_favourites = "收藏夹",
	guidemenu_section_recent = "最近",
	guidemenu_section_search = "搜索",
	guidemenu_section_search_results = "搜索：%d条结果",
	guidemenu_section_search_titleresults = "搜索'%s'：%d条结果%s",
	guidemenu_section_search_noresults = "|cffA8A5A5没有找到你想要的内容？",
	guidemenu_section_search_request = "请求指引\"|c%s%s|r\"",
	guidemenu_section_search_submitted = "指引请求已提交。",
	guidemenu_section_search_submitted_chat = "请求已保存，待上传。",
	guidemenu_section_suggested = "推荐",
	guidemenu_missing_message = "Zygor精英指引。|n非试用版。",
	guidemenu_guidetooltips_favourite = "标记为收藏",
	guidemenu_guidetooltips_loadguide = "加载指引",
	guidemenu_missing_guide = "该指引缺失或你正在使用试用版",
	opt_gmcolorcode = "用颜色区分指引难度/状态",
	opt_gmusecheck = "已完成指引使用对勾图标。",
	opt_gmhidecompleted = "隐藏已完成和超等级指引。",
	opt_gmnumrecent = "显示最近指引数量：",
	opt_gmstarsuggested = "推荐指引使用星标",
	opt_gmsuggesttypes = "推荐以下类型指引：",
	opt_gmsuggestleveling = "升级",
	opt_gmsuggestdungeons = "地下城",
	opt_gmsuggestdailies = "日常",
	opt_gmsuggestevents = "事件",
	opt_gmsuggestprofessions = "专业",
	opt_gmsuggestpets = "宠物/坐骑",
	opt_gmsuggestreputations = "声望",
	opt_gmsuggesttitles = "头衔",
	opt_gmsuggestachievements = "成就",
	guidemenu_missing_popup = "Zygor精英指引|n非试用版。",

-----------------------------------------------------------------------------------------------------------------
-- InventoryManager ---------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------------------
	notifcenter_inventory_manager_title = "背包管理器",
	im_ar_repairamount = "已修理所有物品，花费",
	im_ar_guild = " 使用了公会银行额度。",
	im_ar_cannotar = "无法自动修理。金币不足。",
	im_ar_cannotar2 = "无法自动修理。金币或公会银行额度不足。",
	im_ar_noguildrepairs = "无法自动修理。金币不足且你的公会权限无法使用公会修理。",

-----------------------------------------------------------------------------------------------------------------
-- Item-GearFinder ----------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------------------
	frame_selectguide = "添加新指引标签页",
	frame_selectguide_left = "<<左键点击>>：打开指引选择窗口。",

-----------------------------------------------------------------------------------------------------------------
-- Item-Quest ---------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------------------
	itemscore_questitem1 = "你想要装备",
	itemscore_questitem2 = "用于当前任务吗？",
	itemscore_questitem3 = "因为任务物品已不再需要？",
	notifcenter_gear_title = "Gear Upgrade Equipped",
	notifcenter_quest_text = "Quest Item action required",

-----------------------------------------------------------------------------------------------------------------
-- Item-Upgrades ------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------------------
	itemscore_ae_accept = "装备",
	itemscore_ae_decline = "忽略",
	itemscore_ae_equip = "已装备%s",
	itemscore_ae_equip1 = " 你有一个新升级：",
	itemscore_ae_equip2 = " 你有一个新升级：",
	itemscore_ae_over = " 替换%s",
	itemscore_ae_report_tip = "<<Shift点击>>生成报告\n如果你认为此建议有误。",
	itemscore_ae_replaces = "替换",
	notifcenter_gear_equipped = "%s已装备到|cffffff00%s|r栏位",
	notifcenter_gear_text = "有新升级可用",
	notifcenter_gear_pop_one = "你有一个新升级可用",
	notifcenter_gear_pop_many = "你有%d个升级可用",
	notifcenter_gear_pop_review = "点击查看。",
	notifcenter_gear_bags_one = "你有一个新升级可用",
	notifcenter_gear_bags_many = "你有%d个新升级可用",
	notifcenter_gear_bags_review = "点击在背包中查看。",
	itemscore_alts_accept = "提醒我",
	itemscore_alts_decline = "忽略",
	itemscore_alts_itemfound = "为你的小号发现了升级：\n",

-----------------------------------------------------------------------------------------------------------------
-- Loot ---------------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------------------
	loot_autobuyframetext = "%s|n|n总花费 = %s|n这些物品是你当前指引所需。",
	loot_autobuynoroom = "没有足够空间容纳%d组。",
	loot_autobuynostock = "%s x |cffffdd00%d|r 当前不可用。",
	loot_autobuynotavail = "|cffffee66 %s该商人无货或已售罄。",
	loot_autobuynotmoney = "%s不是用金币购买。请自行购买。",
	loot_autobuypoor = "你没有足够金币购买所有物品。|cffffdd00%s|r 需要。",
	loot_greyframe_maintext = "灰色物品总价值",
	loot_sellgreybutton = "出售灰色物品",
	loot_sellgreys_sold = "已出售%s x |cffffdd00%d|r，获得|cffffdd00%s|r",
	loot_sellgreys_total = "总收入：%s",
	notifcenter_loot_text = "Zygor购物清单",

-----------------------------------------------------------------------------------------------------------------
-- MacroGuide ---------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------------------
	macro_error_bars_full = "动作条已满，请腾出空间。",
	macro_error_combat = "你正在战斗中，无法创建宏。",
	macro_error_overflow = "宏数量过多，请移除部分后重试。",
	macro_tooltip = "|cffddff00拖动|r到动作条上|n|cffddff00点击|r进行测试",

-----------------------------------------------------------------------------------------------------------------
-- MapCoords ----------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------------------
	menu_map_poidisable = "禁用兴趣点系统",
	menu_map_poidisable_desc = "禁用在地图和小地图上显示兴趣点的功能。",
	menu_map_poienabled = "显示兴趣点",
	menu_map_poienabled_desc = "启用在地图和小地图上显示兴趣点的功能。",
	menu_map_poioptions = "显示兴趣点选项",
	menu_map_poishow = "兴趣点类型：",
	menu_map_poishow_achievement = "成就",
	menu_map_poishow_battlepet = "战斗宠物",
	menu_map_poishow_rare = "稀有刷新点",
	menu_map_poishow_treasure = "宝藏",
	menu_map_poitype = "兴趣点显示模式：",
	menu_map_poitype_complete = "成就党模式",
	menu_map_poitype_desc = "根据兴趣点的难易程度筛选地图上显示的兴趣点。\n\n快速访问只会显示你可以快速轻松到达的兴趣点，成就党模式会显示所有兴趣点。",

-----------------------------------------------------------------------------------------------------------------
-- Widgets（小部件）及相关功能 -----------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------------------
	widget_uncapped = "无上限",
	widget_capped_general = "%s/%s",
	widget_capped_weekly = "每周 %s/%s",
	widget_renown_name = "盟约名望",
	widget_renown_description = "显示当前和最大名望等级",
	widget_renown_header = "盟约名望：",
	widget_renown_format = "%s/%s",
	widget_valor_name = "勇气点数",
	widget_valor_description = "显示当前和最大勇气点数",
	widget_valor_header = "勇气点数：",
	widget_valor_format = "%s/%s",
	widget_conquest_name = "征服点数",
	widget_conquest_description = "显示当前和最大征服点数",
	widget_conquest_header = "征服点数：",
	widget_conquest_format = "%s/%s",
	widget_dailyreset_name = "每日重置",
	widget_dailyreset_description = "显示距离每日重置的时间",
	widget_dailyreset_header = "每日重置剩余：",
	widget_weeklyreset_name = "每周重置",
	widget_weeklyreset_description = "显示距离每周重置的时间",
	widget_weeklyreset_header = "每周重置剩余：",
	widget_mythicplus_name = "大秘境词缀",
	widget_mythicplus_description = "显示当前大秘境词缀",
	widget_mythicplus_header = "大秘境词缀：",
	widget_callings_name = "盟约使命",
	widget_callings_description = "显示当前活跃的盟约使命",
	widget_callings_header = "盟约使命：",
	widget_callings_empty = "当前没有活跃的使命。",
	widget_worldevents_name = "世界事件",
	widget_worldevents_description = "显示正在进行的世界事件",
	widget_worldevents_header = "世界事件：",
	widget_worldevents_empty = "当前没有世界事件。",
	widget_token_name = "魔兽世界时光徽章价格",
	widget_token_description = "显示当前时光徽章价格及近三个月变化。",
	widget_token_header = "时光徽章价格：",
	widget_token_popup_current = "当前价格：%s",
	widget_token_popup_low = "最低价格：%s",
	widget_token_popup_high = "最高价格：%s",
	widget_token_popup_history = "价格历史（90天）",
	widget_worldbosses_name = "世界Boss",
	widget_worldbosses_description = "显示当前活跃的世界Boss",
	widget_worldbosses_header = "世界Boss：",
	widget_worldbosses_empty = "当前没有世界Boss。",
	widget_assaults_name = "盟约突袭",
	widget_assaults_description = "显示当前活跃的盟约突袭",
	widget_assaults_header = "盟约突袭",
	widget_assaults_empty = "当前没有突袭",
	widget_assaults_locked = "你尚未解锁突袭",
	widget_assaults_complete = "%s 突袭已完成",
	widget_assaults_next = "下次突袭剩余 %s",
	widget_assaults_remains = "剩余 %s",
	widget_guidesuggest_name = "推荐指引",
	widget_guidesuggest_description = "显示为你推荐的指引。",
	widget_guidesuggest_header = "推荐指引",
	widget_guidesuggest_empty = "暂无推荐指引",
	widget_guidehistory_name = "指引历史",
	widget_guidehistory_description = "显示最近使用的5个指引",
	widget_guidehistory_header = "指引历史",
	widget_guidehistory_empty = "指引历史为空",
	widget_timeplayed_name = "等级追踪",
	widget_timeplayed_description = "显示每个等级的游戏时间",
	widget_timeplayed_header = "等级追踪",
	widget_timeplayed_line = "|cffaaaaaa等级 %s：|r %s",
	widget_timeplayed_unknown = "|cffaaaaaa等级 %s：|r 未知",
	widget_timeplayed_notyet = "|cffaaaaaa等级 %s：|r",
	widget_timeplayed_total = "|cffaaaaaa升到 %s级总计：|r %s",
	widget_timeplayed_played = "|cffaaaaaa总游戏时间：|r %s",
	widget_bank_name = "银行",
	widget_bank_description = "显示当前角色和小号最近一次看到的银行内容",
	widget_bank_header = "玩家银行",
	widget_bank_header_detailed = "%s的银行内容",
	widget_bank_bankbag = "%d格 %s（剩余%d格）",
	widget_bank_bankbag_owner = "%s的%d格%s（剩余%d格）",
	widget_bank_bankitem = "%d %s",
	widget_bank_space = "%d格，剩余%d格",
	widget_bank_nodata = "无数据\n请访问银行以更新",
	widget_bank_allcharsfaction = "所有%s%s角色",
	widget_bank_allchars = "所有%s角色",
	widget_zygormessage_name = "Zygor公告",
	widget_zygormessage_description = "显示Zygor的新闻和更新",
	widget_zygormessage_header = "Zygor公告",
	widget_notablequests_name = "重要任务",
	widget_notablequests_description = "显示值得关注的世界任务",
	widget_notablequests_header = "重要任务：",
	widget_notablequests_empty = "当前没有重要任务。",
	widget_gold_name = "金币追踪",
	widget_gold_description = "显示你的金币收入和支出。",
	widget_gold_header = "金币追踪",
	widget_gold_startmoney = "起始金币：%s",
	widget_gold_spent = "花费金币：%s",
	widget_gold_gain = "获得金币：%s",
	widget_gold_now = "当前金币：%s",
	widget_gold_today_startmoney = "今日起始：%s",
	widget_gold_today_spent = "今日获得：%s",
	widget_gold_today_gain = "今日花费：%s",
	widget_gold_today_now = "当前：%s",
	widget_gold_today = "今日",
	widget_gold_week = "上周",
	widget_gold_month = "上月",
	widget_gold_year = "去年",
	widget_gold_todaychange = "今日收益：",
	widget_gold_weekchange = "本周收益：",
	widget_dragonbane_name = "巨龙灾祸要塞",
	widget_dragonbane_description = "显示巨龙灾祸要塞状态",
	widget_dragonbane_empty = "要塞突袭未激活",
	widget_dragonbane_timer = "下次围攻剩余：",
	widget_dragonbane_locked = "你尚未解锁巨龙灾祸要塞。",
	widget_grandhunt_name = "盛大狩猎",
	widget_grandhunt_description = "显示盛大狩猎的位置和时间",
	widget_grandhunt_empty = "当前没有盛大狩猎",
	widget_grandhunt_noparty = "没有狩猎队伍",
	widget_grandhunt_generic = "狩猎队伍",
	widget_grandhunt_locked = "你尚未解锁盛大狩猎。",
	widget_feast_name = "社区盛宴",
	widget_feast_description = "显示社区盛宴状态",
	widget_feast_next = "下次盛宴剩余：",
	widget_feast_locked = "你尚未解锁社区盛宴。",
	widget_dragonrace_name = "巨龙竞速",
	widget_dragonrace_description = "显示多人巨龙竞速状态",
	widget_dragonrace_locked = "你尚未解锁巨龙竞速。",

-----------------------------------------------------------------------------------------------------------------
-- Specials、G_string、Talent Advisor等 -------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------------------
	plural = function (word) return word end,
	contract_mobs = function(mobs) return nil end,
	contract_mobs_start = function(s) return s.." mobs" end,
	contract_mobs_end = function(s) return s end,
	plural_unittest = function() end,

-----------------------------------------------------------------------------------------------------------------
-- G_string -----------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------------------
	-- 预留misc字符串，暂未有内容

-----------------------------------------------------------------------------------------------------------------
-- Talent Advisor (zta) -----------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------------------
	zta_name = "天赋顾问",
	zta_name_plain = "Zygor天赋顾问",
	zta_desc = "为你每个等级建议最优天赋加点，助你高效升级。",
	zta_opt_enabled = "启用天赋顾问",
	zta_opt_build_header = "玩家方案",
	zta_opt_build = "选择方案：",
	zta_opt_build_desc = "顾问会持续建议你加点，确保此方案最优。",
	zta_opt_petbuild_header = "宠物方案",
	zta_opt_petbuild = "选择方案：",
	zta_opt_petbuild_desc = "为你当前宠物选择方案。注意宠物类型不同，需选择合适方案。",
	zta_opt_build_none = "|cffbbbbbb未选择方案",
	zta_opt_force = "强制使用此方案",
	zta_opt_force_desc = "允许强制使用此方案。默认建议避免组合不兼容或有问题的方案。强制后后果自负，可能导致奇怪加点。",
	zta_opt_talentframe = "天赋界面功能",
	zta_opt_hints = "显示建议气泡",
	zta_opt_hints_desc_nopreview = "以气泡形式显示建议天赋升级。",
	zta_opt_hints_desc_preview = "以气泡形式显示建议天赋升级：\n|cff00ff00+1|r ... |cff00ff00+5|r - 此天赋加点，\n|cffffff00V|r - 已正确加点，\n|cffff0000X|r - 超出建议点数，请移除多余点数，否则会破坏方案。",
	zta_opt_preview = "显示所选方案天赋等级",
	zta_opt_preview_desc = "在天赋框中以数字显示所选方案的最终天赋等级：\n|cff00ff00...|r ... |cffffffff...|r - 此天赋应加到...级，\n|cffffffff...|r ... |cffffffff...|r - 已达建议等级，\n|cffff0000...|r ... |cffffffff...|r - 超出建议等级，已破坏方案。",
	zta_opt_popup = "获得新天赋点时如何处理？",
	zta_opt_popup_desc = "天赋顾问可在有新天赋点时弹出天赋界面或建议窗口，甚至自动学习建议天赋。",
	zta_opt_popup_0 = "无操作",
	zta_opt_popup_1 = "打开天赋界面  |cffaaaaaa（手动加点）|r",
	zta_opt_popup_2 = "打开建议窗口  |cffaaaaaa（一键加点）|r",
	zta_opt_popup_3 = "自动学习  |cffffdd00（谨慎！）|r",
	zta_opt_popup_dock = "将建议窗口停靠到天赋界面",
	zta_opt_popup_dock_desc = "停靠时，建议窗口随天赋界面出现和消失。未停靠时，可独立移动。\n提示：可将建议窗口拖出天赋界面侧边以取消停靠，或拖回重新停靠。",
	zta_opt_petbuild_ferocity = "|cffff8888狂野|r",
	zta_opt_petbuild_tenacity = "|cffffff88坚韧|r",
	zta_opt_petbuild_cunning = "|cffff88ff狡诈|r",
	zta_status_badtalent0 = "你在天赋'%s'上加了%d点，但该天赋未在所选方案中使用。",
	zta_status_badtalent = "你在天赋'%s'上加了%d点，但所选方案只加到%d级。",
	zta_status_oootalent = "你的天赋'%s'当前为%d级，建议为%d级。",
	zta_status_green = "此方案与你的角色|cff88ff88完全匹配|r。",
	zta_status_green_pet = "此方案与你的宠物|cff88ff88完全匹配|r。",
	zta_status_yellow = "你当前天赋与所选方案一致，但|cffeeff44加点顺序不同|r。幸运的是，你还有足够天赋点完成方案。",
	zta_status_orange = "|cffffbb00警告：|r你当前天赋与所选方案一致，但|cffffee44加点顺序不同|r，且现在|cffffee44天赋点不足|r，需再获得%d点才能回到最优路径。",
	zta_status_red = "|cffff0000错误：|r此方案|cffff5555与你当前天赋不符|r。如需使用此方案，请重置天赋，或勾选'强制使用此方案'以忽略安全措施。",
} end)

